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TUIO / OSC Smoke Demo: Windows binary available (32bit)! (1 comment)

Added by Pat King over 2 years ago

So after some arduous work getting tuiosmoke to play nice with Windows, the fruits of my labors are bared.

Windows 32bit binary available in the files section!

The sources have been updated to include (hopefully) everything you'll need if you want to compile in Windows. I used Code::Blocks in Windows, with the MinGW port of the GCC compiler ( available here ), you should be able to just open the tuiosmoke.cbp file and compile.

I don't have access to a Windows 64bit box, so if you do and feel like helping out, let me know :)

I don't have an Apple PC either, so it might be a while before I get you guys a version for OSX, unless someone wants to give a hand with that.

TUIO / OSC Smoke Demo: Some code cleanup, no more Boost C++ dependency (3 comments)

Added by Pat King over 2 years ago

The source has been updated to remove dependency on Boost C++, this is a rather large library, and although it's eventually set to be included in standard C++, I opted to go for current standard code.

This change should simplify compilation of the TUIO-Smoke demo, as the only external libraries now required are SDL and an OpenGL implementation such as freeglut.

Enjoy :)

TUIO / OSC Smoke Demo: TUIO-Smoke released! (2 comments)

Added by Pat King over 2 years ago

The initial version of the TUIO enabled Smoke demo is available for download!

TUIO Smoke is an osc/tuio enabled version of the smoke demo originally supplied as part of touchlib using SDL and OpenGL.
This version contains many significant enhancements over the original:

  • no longer tracker-dependent, any tracker which can export OSC touch data can drive this application
  • threading of the fluid evolution procedures - much faster!
  • keyboard interaction, frame-rate display, and command-line options for flexibility

Currently this version is linux-only, I would definitely welcome any help adding compiler flags for WIN32 and/or OSX, as I have no experience with that sort of things ;)

- Pat

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